AI Insights · Timothy · September 2024
Top 5 Turn-Based Tactics Games in Mexico Q3 2024: Unified Platform Analysis
Discover the performance trends of the top turn-based tactics games in Mexico for Q3 2024, with insights into downloads, revenue, and active users.
In the third quarter of 2024, the top five turn-based tactics games in Mexico on a unified platform showcased varying trends in downloads, revenue, and weekly active users, according to data from Sensor Tower.
Bowmasters: Archery Shooting from Playgendary Limited demonstrated a dynamic quarter. Downloads fluctuated, starting at around 70K in early July, peaking at nearly 94K at the end of September. Revenue saw a peak of approximately $1.5K in late August, but experienced a decline towards the end of the quarter. Weekly active users began at over 620K, dipped mid-quarter, and then rebounded to 658K by the end of September.
Tank Stars by CASUAL AZUR GAMES experienced a notable peak in downloads mid-July at 49.7K, but gradually decreased to 22.6K by the end of the quarter. Revenue had slight fluctuations with a peak of $413 in the last week of September. Active users also saw a peak in late July at over 219K but decreased to 134K by the end of the quarter.
Warlings 2: Total Armageddon from 17th Pixel Poland maintained a steady presence with downloads starting at 13.7K and ending at 9.1K. Revenue remained relatively stable, reaching a high of $60 in mid-August. Weekly active users started at 80K, with a slight drop to 70.8K by the end of September.
Archery Bastions: Castle War, another title by CASUAL AZUR GAMES, saw downloads fluctuate, peaking at 13.4K in mid-August before dropping to 9.2K by the end of September. Revenue showed a gradual increase, reaching $109 in mid-September. The game maintained a strong active user base, peaking at 117K in mid-August and ending at 112K.
Ultimate Bowmasters by Playgendary Limited had a challenging quarter. Downloads began at 6K, peaked at 11.6K mid-July, but significantly decreased to just over 1K by the end of September. Revenue saw a gradual decline from $200 in early July to $29 by the end of the quarter. Active users followed a similar trend, starting at 10.8K and dropping to 4.7K by the end of September.
For more insights and detailed analytics on these games, visit Sensor Tower.